From Sketch To Masterpiece

Art must come from somewhere. Explore a world of colour where you challenge the immortals themselves to uncover new dyes for your palette. Mix and match your tools and conquer the realm with your supreme artistry.

A map of the game world

JMSVY

The Dye-Chromatic project is brought to you by Team JMSVY, named after everyone involved in the development of the project.

The team is made as apart of the DH2650 Computer Game Design course at KTH, the Royal Institute of Technology in Sweden, with the goal of learning how to design and work on a game from Game Design Document to Demo.

Yifan Wu

Julia Wang

Game Producer
UI Artist
Developer
Marketing & Business

Mert Demirsü

Mert Demirsü

Developer

Simon Hocker

Simon Hocker

Game Director
Writer
Developer

Vilhelm Norström

Vilhelm Norström

Game Director
Composer
Developer

Yifan Wu

Yifan Wu

Art Director
Lead Artist
Legal

Fire level

World

Explore the world of The Eternal Canvas where the Immortals inhabited. A world blessed with colour and life by the Great Triumvirate.

UI element showing the selected colours in game

Combat

Experiment with different primary colours (Red, Green and Blue) and abilities to your liking.

Combine two colours to unlock new specials and ultimate in a soulslike combat system.

An idle animation of the Bjorn NPC

Exploration and NPCs

Talk to the inhabitants, find easter egg, learn about the fall of the Immortals and paint the world your colour.

Video demo

The following is a vertical slice to showcase combat, boss mechanics and lore staged between the first and second boss. Kill the second boss, Vehestia, and empower yourself with a new variation of colours.

Fire arena
Fire level
Hub area
Fire boss Vehestia
Fire Charger
Fire spawn

Coming to:

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